% For more information, see the following topics:
~INT 10,0~ - Set video mode
~INT 10,1~ - Set cursor type
~INT 10,2~ - Set cursor position
~INT 10,3~ - Read cursor position
~INT 10,4~ - Read light pen
~INT 10,5~ - Select active display page
~INT 10,6~ - Scroll active page up
~INT 10,7~ - Scroll active page down
~INT 10,8~ - Read character and attribute at cursor
~INT 10,9~ - Write character and attribute at cursor
~INT 10,A~ - Write character at current cursor
~INT 10,B~ - Set color palette
~INT 10,C~ - Write graphics pixel at coordinate
~INT 10,D~ - Read graphics pixel at coordinate
~INT 10,E~ - Write text in teletype mode
~INT 10,F~ - Get current video state
~INT 10,10~ - Set/get palette registers (EGA/VGA)
~INT 10,11~ - Character generator routine (EGA/VGA)
~INT 10,12~ - Video subsystem configuration (EGA/VGA)
~INT 10,13~ - Write string (BIOS after 1/10/86)
~INT 10,14~ - Load LCD char font (convertible)
~INT 10,15~ - Return physical display parms (convertible)
~INT 10,1A~ - Video Display Combination (VGA)
~INT 10,1B~ - Video BIOS Functionality/State Information (MCGA/VGA)
~INT 10,1C~ - Save/Restore Video State (VGA only)
~INT 10,FE~ - Get DESQView/TopView Virtual Screen Regen Buffer
~INT 10,FF~ - Update DESQView/TopView Virtual Screen Regen Buffer
Warning: Some BIOS implementations have a bug that causes register
BP to be destroyed. It is advisable to save BP before a call to
Video BIOS routines on these systems.
- registers CS, DS, ES, SS, BX, CX, DX are preserved unless
explicitly changed
- see ~INT 1F~ ~INT 1D~ ~INT 29~ ~INT 21,2~ ~INT 21,6~ ~INT 21,9~
Zurück zum Interrupt Info. | Roger Morgan / 1998 | L.Änderung 29.03.99 |